Wednesday, November 17, 2010

  • WHO are you designing your game for? : any age that knows add and subtract. 
  • WHAT will your game teach the player about your topic? : i hope that it will help them work on there math. 
  • WHERE does your game happen?
    • Describe the world you will design for your game.
    • How will this setting add to the learning experience? : it takes place in a little store.
  • HOW does your game world teach the player about your topic?
    • What happens in the world that helps the player learn?
    • How does the player use what they learned to make something happen in the game? : they use math to get more money in the game.
  • WHY is a game a better way of understanding your topic than a quiz? : it is going to be funner than a quiz.

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